Individual skill
glass-dark-mode-clock
Create a dark glass design system with frosted shells, soft beam grids, circular clock-like calibration dials, and precise sci-fi instrument framing.
agent-skills/web-design/glass-dark-mode-clock/SKILL.md
Source commit 5ea1661a0e05d82b054553daaa6baf6d0233c33c
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- Yes
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- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
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- Repository last updated
- Nov 8, 2026
- License
- MIT
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- design Derived category
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SKILL.mdcore · 4,151 bytesdemo/PROMPT.mddoc · 3,258 bytesdemo/assets/source-preview.jpgasset · 26,881 bytesdemo/index.htmlasset · 27,066 bytesdemo/preview.jpgasset · 28,294 bytesdemo/source.jsonasset · 2,017 bytes
Read excerpt
# Glass Dark Mode Clock Skill
## Use When
- Create a dark glass design system with frosted shells, soft beam grids, circular clock-like calibration dials, and precise sci-fi instrument framing.
## Workflow
## Scope
- Apply this as a full design-system direction across background, shells, navigation, hero layout, controls, circular focal components, and motion.
- Use it when the interface should feel like a premium dark instrument panel with glassy surfaces and a clock, dial, or calibration-device centerpiece.
- This is not generic glassmorphism and not just a standalone radial widget. The full interface should support the clock-like system aesthetic.
## Visual target
- Build the page on a black or near-black base with very subtle grid lines, vertical and horizontal beam guides, and faint structural crosshairs.