Individual skill
cobejs
Use when adding a lightweight interactive globe with cobe (canvas setup, markers, interaction, performance, integration with React/Next.js).
agent-skills/web-design/cobejs/SKILL.md
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- Last checked
- Nov 9, 2026
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- Nov 8, 2026
- License
- MIT
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- engineering Derived category
- engineering-web Derived category
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REFERENCES.mddoc · 70 bytesSKILL.mdcore · 2,276 bytesdemo/PROMPT.mddoc · 1,791 bytesdemo/index.htmlasset · 16,180 bytesdemo/preview.jpgasset · 39,267 bytes
Read excerpt
# cobe.js — Lightweight WebGL Globe Skill
## When to use
- A “spinning globe” / location markers in hero or about pages
- You want a small, focused globe lib (not full three.js)
- Decorative + interactive (markers, rotation) with minimal setup
## Key APIs/patterns
- Core:
- `import createGlobe from "cobe"`
- `const globe = createGlobe(canvas, { ...options, onRender(state) { ... } })`
- Important options (common):
- `devicePixelRatio`, `width`, `height`
- `phi`, `theta` (rotation angles)