Individual skill
skeuomorphic-ui
Create skeuomorphic web UI surfaces with layered gradients, stacked inner and outer shadows, reflective gradient borders, micro texture, and embossed text or icon details. Use when asked for pressed, carved, tactile, realistic, soft-plastic, soft-metal, or premium physical interface styling.
agent-skills/web-design/skeuomorphic-ui/SKILL.md
Source commit 5ea1661a0e05d82b054553daaa6baf6d0233c33c
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- Observed behavior
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- Last checked
- Nov 9, 2026
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- Repository last updated
- Nov 8, 2026
- License
- MIT
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- design Derived category
- design-interface Derived category
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Browse files
SKILL.mdcore · 4,371 bytesdemo/PROMPT.mddoc · 3,025 bytesdemo/assets/page-01-65695f80-23f9-46ee-8487-cbb6c93cc48b-3840w.webpasset · 536,390 bytesdemo/assets/page-02-724142aa-44a6-48d3-9cf3-761e00d05b78-1600w.jpgasset · 989,406 bytesdemo/assets/page-03-4734259a-bad7-422f-981e-ce01e79184f2-1600w.jpgasset · 44,753 bytesdemo/assets/page-04-005600e5-f6ab-4e59-bc86-eaeb02797dfa-1600w.jpgasset · 728,581 bytesdemo/assets/page-05-e534354d-c5f2-4399-a1d9-2f50338e8c47-1600w.jpgasset · 85,289 bytesdemo/assets/page-06-fb6415fd-bf4d-4ccf-8e9d-7ab445e99207-1600w.jpgasset · 201,962 bytesdemo/assets/source-preview.jpgasset · 139,542 bytesdemo/index.htmlasset · 45,479 bytesdemo/preview.jpgasset · 98,528 bytesdemo/source.jsonasset · 4,518 bytes
Read excerpt
# Skeuomorphic UI
## Use When
- A card, button, switch, dial, input, toolbar, or control should feel tactile.
- A flat surface needs physical depth without becoming glossy or cartoonish.
- The design calls for pressed, carved, raised, soft-plastic, soft-metal, or premium hardware-like UI.
## Surface Recipe
1. Start with a rounded shape and a soft vertical gradient: lighter top, darker bottom.
2. Add a 1px gradient-border wrapper to simulate a reflective edge.
3. Stack outer shadows for elevation and inset shadows for carved depth.
4. Add a fine top-edge highlight and a darker lower edge.
5. Use text shadows and icon shadows sparingly for an embossed feel.
6. Add micro-details only when scale supports it: dots, grain, seams, or tiny specular marks.