Individual skill

3d-virtual-tour

Build guided and interactive virtual tours through a 3D environment with authored camera paths, room and floor-plan navigation, orbit inspection, smooth mode handoffs, and progressive loading. Use for architectural walkthroughs, real-estate tours, museums, showrooms, and explorable spaces built with Three.js or a similar renderer.

agent-skills/3d/3d-virtual-tour/SKILL.md

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Nov 8, 2026
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# 3D Virtual Tour

Help the viewer understand a place through movement, landmarks, and direct navigation. Keep the route, camera, room labels, and controls in agreement.

## Establish the tour model

Inspect the scene, coordinate system, scale, floor elevations, door openings, renderer, camera controls, and asset-loading path. Preserve existing architecture and interactions. Choose the navigation modes the experience actually needs:

| Mode | Camera owner | Navigation |
| --- | --- | --- |
| Guided tour | Authored route sampler | Scroll, play/pause, or previous/next stops |
| Room destination | Authored room pose or route stop | Room list, hotspot, or floor plan |
| Inspect | Bounded orbit controller | Drag, pinch, zoom, and return |
| Free walk, when requested | First-person controller with collision | Movement and look controls |
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