Individual skill
3d-virtual-tour
Build guided and interactive virtual tours through a 3D environment with authored camera paths, room and floor-plan navigation, orbit inspection, smooth mode handoffs, and progressive loading. Use for architectural walkthroughs, real-estate tours, museums, showrooms, and explorable spaces built with Three.js or a similar renderer.
agent-skills/3d/3d-virtual-tour/SKILL.md
Source commit 5ea1661a0e05d82b054553daaa6baf6d0233c33c
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 7,346
- Repository last updated
- Nov 8, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
REFERENCES.mddoc · 825 bytesSKILL.mdcore · 9,098 bytesSKILL.mdcore · 9,098 bytesagents/openai.yamlasset · 268 bytes
Read excerpt
# 3D Virtual Tour
Help the viewer understand a place through movement, landmarks, and direct navigation. Keep the route, camera, room labels, and controls in agreement.
## Establish the tour model
Inspect the scene, coordinate system, scale, floor elevations, door openings, renderer, camera controls, and asset-loading path. Preserve existing architecture and interactions. Choose the navigation modes the experience actually needs:
| Mode | Camera owner | Navigation |
| --- | --- | --- |
| Guided tour | Authored route sampler | Scroll, play/pause, or previous/next stops |
| Room destination | Authored room pose or route stop | Room list, hotspot, or floor plan |
| Inspect | Bounded orbit controller | Drag, pinch, zoom, and return |
| Free walk, when requested | First-person controller with collision | Movement and look controls |