Individual skill

go-no-go

Use BEFORE any spec, plan, or code exists — the Stage 0 gate that decides whether a project should start at all. NO-GO is the default. GO requires passing five framework checks (Differentiation · Audience–Market Fit · Acquisition Channel · Capacity · 7-Factor Wedge), a memory check against your own prior attempts, and a 24-hour pattern-interrupt if enthusiasm-high is detected. Output is a public commitment artifact with pre-mortemed kill criteria (D14/D30/D60/D90 review gates). Triggered by "/go-no-go [project]", any "I want to build / start / take on X" intent, or before opening any new repo or signing any new contract. Pairs with spec-driven-dev (this is Stage 0, that is Stage 1).

skills/go-no-go/SKILL.md

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Repository last updated
Jun 9, 2026
License
MIT

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# Go / No-Go — Stage 0

> **NO-GO is the default. GO requires evidence.**

Most AI coding skills help you build. This one helps you **not** build.

Half the cost of solo work is starting the wrong thing. Once a repo exists,
sunk cost and identity-protection make it hard to quit. So you grind 3–6
months before admitting the start itself was wrong.

`go-no-go` is the gate before any `/spec`, `/plan`, `/build`. It runs five
framework checks (configurable), a memory check against your own past
attempts, and a 24-hour cooldown if your enthusiasm is too high. The output
is a public commitment doc with pre-mortemed kill criteria. If anything
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