Individual skill
impeccable
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
packages/omp-sbtd/upstream/generated/onboard/runtime/assets/external-skills/stable/skills/impeccable/SKILL.md
Source commit 0d9331bd7d64c28dea368fd4385fd009809d58da
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Not checked yet
- Last checked
- Nov 8, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 195
- Repository last updated
- Nov 5, 2026
- License
- Apache-2.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- design Derived category
- engineering Derived category
- security Derived category
- design-interface Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 11,927 bytesSKILL.mdcore · 11,927 bytesreference/adapt.mddoc · 11,301 bytesreference/adapt.native.mddoc · 3,910 bytesreference/android.mddoc · 4,093 bytesreference/animate.mddoc · 5,236 bytesreference/audit.mddoc · 8,528 bytesreference/audit.native.mddoc · 8,364 bytesreference/bolder.mddoc · 3,471 bytesreference/clarify.mddoc · 4,590 bytesreference/colorize.mddoc · 4,537 bytesreference/craft-floor.mddoc · 4,484 bytesreference/craft.mddoc · 555 bytesreference/critique.mddoc · 42,682 bytesreference/degraded/asset-producer.mddoc · 7,278 bytesreference/degraded/documenter.mddoc · 3,325 bytesreference/degraded/finish-reviewer.mddoc · 15,397 bytesreference/degraded/manual-edit-applier.mddoc · 7,196 bytesreference/delight.mddoc · 3,716 bytesreference/distill.mddoc · 5,624 bytesreference/doctor.mddoc · 5,467 bytesreference/document.mddoc · 27,428 bytesreference/extract.mddoc · 3,340 bytesreference/harden.mddoc · 9,450 bytesreference/hooks.mddoc · 13,270 bytesreference/init.mddoc · 11,443 bytesreference/ios.mddoc · 3,812 bytesreference/layout.mddoc · 5,154 bytesreference/live-setup.mddoc · 8,179 bytesreference/live.mddoc · 36,147 bytesreference/new-work.mddoc · 53,325 bytesreference/onboard.mddoc · 7,740 bytesreference/operate.mddoc · 4,145 bytesreference/optimize.mddoc · 7,614 bytesreference/overdrive.mddoc · 9,085 bytesreference/polish.mddoc · 6,632 bytesreference/quieter.mddoc · 4,859 bytesreference/routing.mddoc · 3,243 bytesreference/shape.mddoc · 3,547 bytesreference/typeset.mddoc · 5,249 bytesreference/visualize.mddoc · 11,750 bytesscripts/VERSIONruns · 6 bytesscripts/command-metadata.jsonasset · 7,934 bytesscripts/data/font-index-failures.jsonasset · 2,437 bytesscripts/data/font-index.jsonasset · 1,100,013 bytesscripts/impeccableruns · 8,514 bytesscripts/impeccable.cmdruns · 9,437 bytesscripts/live-browser-dom.jsruns · 4,917 bytesscripts/live-browser-ignores.jsruns · 10,346 bytesscripts/live-browser-session.jsruns · 4,090 bytesscripts/live-browser.jsruns · 522,897 bytesscripts/modern-screenshot.umd.jsruns · 29,290 bytes
Read excerpt
This skill gives you the tools and permission to create design that earns to be called out-of-distribution craft: Whereas before, your design work would have been safe, timid and measured, you now approach every design task as an award-winning design director with impeccable understanding for what makes exceptional design work: production-grade code, peak creativity, a clear POV, deep understanding of the needs of the client and users, and exceptional craft.
Core principles:
- Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide).
- Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work.
- Verify in bounded passes, not a loop, and the ceiling covers the whole cycle: screenshots, defect scans, micro-edits, and rebuilds alike. Build fully, inspect once with a batched round (desktop and mobile together on the web; the shipped device classes on a native platform), fix everything it shows in one batch, confirm with at most one more round, and stop polishing. Open-ended self-QA burns the user's money doing worse what the finish handoffs do better.
## Setup
1. Run `"${CLAUDE_SKILL_DIR}/scripts/impeccable" context` once per session, where `${CLAUDE_SKILL_DIR}` is the directory that contains this SKILL.md (the skill folder, not a plugin root two levels above it); keep cwd at the user's project. Every `"${CLAUDE_SKILL_DIR}/scripts/impeccable" <verb>` command in this skill and its references resolves against that base directory. In reference files, replace the skill-base-dir placeholder with this directory before running commands; it is not a shell variable. On a Windows shell without `sh`, call `"${CLAUDE_SKILL_DIR}/scripts/impeccable.cmd"` instead. The launcher runs a self-contained binary that ships next to it or is downloaded once on first run; no Node or other runtime is required. Pass a named source file or route as `--target <path>`. It loads PRODUCT.md, DESIGN.md, the matching surface brief, and native-platform guidance when applicable; follow its directives and do not rerun it.
2. Load the request's playbook: its Commands-table reference for an explicit/implied sub-command, or [reference/new-work.md](reference/new-work.md) for a new surface or replacement visual world. Inspect target and incumbent visual truth before editing. When the app cannot run, start with committed visual-regression goldens or screenshot fixtures; verify target and freshness against current tokens, CSS, components, or assets, resolve conflicts, and compare theme/variant captures.
3. After resolving analysis and direction, read [reference/craft-floor.md](reference/craft-floor.md) immediately before any UI edit, including small refinements. It carries the quality floor, the absolute bans, and the reflexes no detector catches. Do not load it for planning-only work.
**Launcher unavailable:** On refusal or failure, send a separate message **before the next tool call**: “Context loading did not run; I’ll read the existing project context directly.” Then read existing PRODUCT.md and DESIGN.md without inventing missing context, follow applicable steps 2–3, and continue through permitted tools. This applies to planning and editing; launcher failure alone does not block either.