Individual skill
game-selection
当用户困惑「为什么有人攻击我/为什么大家卷来卷去/我怎么不在乎别人眼光/为什么妒忌」时调用。 核心理念: 人生同时存在零和地位游戏、正和财富游戏、单人游戏; 识别你玩的是哪种游戏, 避免地位游戏, 回到内在记分卡。 不适用于: 具体竞争策略制定(如何赢下某个比赛)。 Triggers: 地位/攀比/内卷/妒忌/别人怎么看我/零和/单人游戏/status game/envy
books/naval-almanack-skill/game-selection/SKILL.md
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- Last checked
- Nov 9, 2026
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SKILL.mdcore · 5,457 bytestest-prompts.jsonasset · 2,318 bytestest-results.mddoc · 1,130 bytes
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# 游戏选择:识别地位游戏与单人游戏
## R — 原文 (Reading)
> 财富创造是最近进化出来的正和游戏。地位争夺是古老的零和游戏。那些攻击财富创造的人通常只是在追求地位。……事实上,人生就是一场单人游戏。你是独自一个人来到世界的。也将独自死去。
>
> — 纳瓦尔·拉维坎特, 《纳瓦尔宝典》 第一章·财富 / 第二章·幸福
## I — 方法论骨架 (Interpretation)
人在一生中同时被卷入三种游戏,关键是识别自己在玩哪一种:
① **地位游戏**(零和)——等级排名,赢家必须击倒别人,政治/体育/学术排名属此类;参与它会让人愤怒好斗;
② **财富游戏**(正和)——把饼做大,人人可赢,是近现代才出现的新游戏;
③ **单人游戏**(内在)——幸福、平静、自我成长,没有外部进度条和外部验证,所有真正的记分卡都在内在。