Individual skill

lucidchart-local-dev-loop

Run a fast, secretless local development loop for Lucid editor extensions and data connectors using official tooling. Use when implementing or debugging Lucid integrations. Trigger with "run Lucid locally".

skills/.curated/lucidchart-local-dev-loop/SKILL.md

Read pinned source

Source commit 0500b275e963c027f6b410e8c49c0446945c574e

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
No
Repository scan complete
No
Skill scan complete
No
Observed behavior
Not checked yet
Last checked
Nov 12, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
2,917
Repository last updated
Nov 12, 2026
License
MIT

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt
# Lucid Local Development Loop

## Overview

Establish a repeatable edit-build-test loop for an existing Lucid extension or connector, grounded in the installed project and official `lucid-package` tooling.

## Prerequisites

- A local project with lockfile, manifest, and documented runtime versions
- Synthetic fixtures and no production credentials by default
- A disposable Lucid developer test target when UI verification is needed

## Tool Discipline

Use `Read`, `Glob`, and `Grep` to inspect the project, `WebFetch` for official CLI/SDK guidance, and `Write` or `Edit` only for scoped source, fixture, test, or local documentation changes.
Back to top