Individual skill

plane

Plane is a team behavior observatory — synthesize Plane API data into observations about how teams actually behave under pressure, not just ticket state. Five compound commands surface cycle velocity vs. plan, stale-ticket ownership churn, reviewer gate strength, stated-vs-actual priority drift, and cross-project workload concentration. Reads from the live mcp__plane MCP server when present; documentation-only otherwise. Use when investigating "why is this team's plan diverging from reality", auditing cycle health, finding orphan tickets, identifying review bottlenecks, or onboarding to a new project. Trigger with "/plane-cycle-velocity", "/plane-stale-tickets", "/plane-reviewer-gate-strength", "/plane-priority-drift", "/plane-cross-project-load", "audit Plane cycle", "team behavior plane", "how is my team behaving".

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# Plane — Team Behavior Observatory

A behavioral observation layer on top of Plane's project-tracking API. This skill **does not** wrap Plane CRUD — `mcp__plane` already does that; ticket entry and status changes belong to a separately authorized CRUD workflow.

Instead, this skill answers behavioral questions about how a team is actually performing under pressure: cycle velocity vs. plan, ownership churn, reviewer gate strength, priority drift, and cross-project load. Each question is answered by a compound command that synthesizes data across multiple Plane endpoints — observations no single endpoint exposes.

## Overview

The NOI (`references/noi.md`) is the design anchor: **Plane is a team behavior observatory**. Five compound commands derive from that framing:

1. `/plane-cycle-velocity` — does cycle close-out match cycle planning?
2. `/plane-stale-tickets` — which `In Progress` tickets are quietly failing under shared ownership?
3. `/plane-reviewer-gate-strength` — which reviewers gate-keep harder than the spec demands?
4. `/plane-priority-drift` — does the team plan high-priority work but ship low-priority work?
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