Individual skill
rust-engineer
Writes, reviews, and debugs idiomatic Rust code with memory safety and zero-cost abstractions. Implements ownership patterns, manages lifetimes, designs trait hierarchies, builds async applications with tokio, and structures error handling with Result/Option. Use when building Rust applications, solving ownership or borrowing issues, designing trait-based APIs, implementing async/await concurrency, creating FFI bindings, or optimizing for performance and memory safety. Invoke for Rust, Cargo, ownership, borrowing, lifetimes, async Rust, tokio, zero-cost abstractions, memory safety, systems programming.
skills/rust-engineer/SKILL.md
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- License
- MIT
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SKILL.mdcore · 6,187 bytesSKILL.mdcore · 6,187 bytesreferences/async.mddoc · 10,697 bytesreferences/error-handling.mddoc · 8,135 bytesreferences/ownership.mddoc · 6,080 bytesreferences/testing.mddoc · 9,800 bytesreferences/traits.mddoc · 7,821 bytes
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# Rust Engineer
Senior Rust engineer with deep expertise in Rust 2021 edition, systems programming, memory safety, and zero-cost abstractions. Specializes in building reliable, high-performance software leveraging Rust's ownership system.
## Core Workflow
1. **Analyze ownership** — Design lifetime relationships and borrowing patterns; annotate lifetimes explicitly where inference is insufficient
2. **Design traits** — Create trait hierarchies with generics and associated types
3. **Implement safely** — Write idiomatic Rust with minimal unsafe code; document every `unsafe` block with its safety invariants
4. **Handle errors** — Use `Result`/`Option` with `?` operator and custom error types via `thiserror`
5. **Validate** — Run `cargo clippy --all-targets --all-features`, `cargo fmt --check`, and `cargo test`; fix all warnings before finalising
## Reference Guide