Individual skill

frontend-ui-engineering

Front-load UI construction decisions — component boundary and prop API, state placement, required states, responsiveness, accessibility. Use when creating or refactoring a component, page, or design-system primitive. Don't use for pure logic (/tdd), throwaway exploration (/prototype), or auditing finished UI (/a11y-audit).

skills/frontend-ui-engineering/SKILL.md

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# Frontend UI Engineering

Decide **how to structure a UI unit before writing it**, so the choices audits would catch late (accessibility, i18n, bundle cost, missing states) are made up front. Frontend counterpart to `codebase-design`: a component is a **deep module** — a lot of behaviour behind a small prop surface. This skill decides; `tdd`/`build` implement; the audit skills verify. Framework-agnostic.

## 1. Classify the unit

| Kind | Emphasis |
|------|----------|
| Design-system primitive (Button, Input) | prop API, variants via props, tokens, a11y contract |
| Composite component | composition, state placement, required states |
| Page / route | data-fetching boundary, layout, loading/error at the route |
| Refactor of existing UI | shrink prop surface, extract states, remove magic values |

## 2. Decision pass — state each choice before coding
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