Individual skill
render-hypermotion
Assemble the FREE steps of the product-hypermotion + kinetic-typography video format — dice ONE Seedance 2.0 hypermotion clip into 5-6 segments and intercut them with PIL kinetic-typography spec/CTA cards (italic skew, 1.08x outline echo, 3D extrusion, slam-with-shake, inversion flash) plus a real-logo PIL end card (base64-decoded from the brand SVG), center-crop 1:1 to 9:16, and explicit-map mux a music bed. Deterministic, FREE (PIL + FFmpeg), no paid calls, the real logo and spec typography stay pixel-crisp. The paid steps (the ONE Seedance i2v, the music) are separate capabilities; the recipe orchestrates them. Use for the product-hypermotion format.
skills/video/render-hypermotion/SKILL.md
Source commit df8298140d434a6363de0c265eb6af2e571d97a5
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- Observed behavior
- Network or broad shell
- Last checked
- Nov 11, 2026
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- Repository stars (not skill ratings)
- 1,315
- Repository last updated
- Nov 6, 2026
- License
- MIT
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SKILL.mdcore · 5,814 bytesscripts/PIPELINE.mddoc · 10,012 bytesscripts/README.mddoc · 5,284 bytesscripts/config.example.jsonasset · 6,686 bytesskill.meta.jsonasset · 173 bytestests/smoke-test.mddoc · 1,297 bytes
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# render-hypermotion
Assembles a product-hypermotion + kinetic-typography ad: a vertical 9:16 sizzle (~20–30s)
where ONE spectacular AI-gen hypermotion clip of the hero product carries the energy and
punchy PIL-rendered spec cards carry the facts. Music-led, no VO — it reads as a
high-production sizzle, not UGC.
The reusable IP is **one-call-many-cuts + intercut**: dice ONE 12–15s Seedance 2.0
hypermotion i2v into 5–6 segments (never a paid call per segment) and interleave PIL
kinetic-typography spec cards between the cuts, capped by a real-logo end card, over a
beat-driven music bed.
This capability ships the FREE, deterministic assembly — everything between the two paid
model calls. It is **documentation-grade + config**: the format has no runnable driver.