Individual skill

semantic-micro-interactions

Define bounded interface feedback from a real state transition, including accessible visual motion, reduced-motion and input-equivalent behavior, and an optional semantic sound hook without owning audio playback. Use when a control, gesture, validation, progress state, or completion needs meaningful feedback rather than decorative animation. Triggers on micro-interaction, interaction motion, button feedback, state transition, drag settle, satisfying interaction, reduced motion, hover feedback, completion animation, semantic motion.

humane/skills/semantic-micro-interactions/SKILL.md

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# Semantic Micro-interactions

**Announce at start:** "I'm using the humane:semantic-micro-interactions skill to make state changes feel clear without making motion carry the meaning."

A micro-interaction is a bounded response to a meaningful state transition. Start
with what changed and what the person needs to understand; motion, highlight,
status text, haptics, and sound are possible channels after that decision. An
effect with no state change or orientation job is decoration and does not belong
in the interaction map.

## Quick reference

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