Individual skill
react-spring-physics
Physics-based animation library combining React Spring (spring dynamics, gesture integration, 60fps animations) and Popmotion (low-level composable animation utilities, reactive streams). Use when building fluid, natural-feeling UI animations, gesture-driven interfaces, physics simulations, or spring-loaded interactions. Triggers on tasks involving React Spring hooks, spring physics, inertia scrolling, physics-based motion, animation composition, or natural UI movements. Alternative physics approach to motion-framer for more physically accurate animations.
plugins/individual/react-spring-physics/skills/react-spring-physics/SKILL.md
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- Nov 20, 2025
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- MIT
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SKILL.mdcore · 11,361 bytesassets/README.mddoc · 7,473 bytesreferences/physics_guide.mddoc · 11,611 bytesreferences/popmotion_api.mddoc · 11,493 bytesreferences/react_spring_api.mddoc · 13,151 bytesscripts/physics_calculator.pyruns · 9,075 bytesscripts/spring_generator.pyruns · 8,483 bytes
Read excerpt
# React Spring Physics
Physics-based animation for React applications combining React Spring's declarative spring animations with Popmotion's low-level physics utilities.
## Overview
React Spring provides spring-physics animations that feel natural and interruptible. Unlike duration-based animations, springs calculate motion based on physical properties (mass, tension, friction), resulting in organic, realistic movement. Popmotion complements this with composable animation functions for keyframes, decay, and inertia.
**When to use this skill:**
- Natural, physics-based UI animations
- Gesture-driven interfaces (drag, swipe, scroll)
- Interruptible animations that respond to user input mid-motion
- Smooth transitions that maintain velocity across state changes
- Momentum scrolling and inertia effects