Individual skill
babylonjs-engine
Comprehensive skill for Babylon.js 3D web rendering engine. Use this skill when building real-time 3D experiences, browser-based games, interactive visualizations, or immersive web applications. Triggers on tasks involving Babylon.js, 3D scenes, WebGL/WebGPU rendering, entity-component systems, physics simulations, PBR materials, shadow mapping, or 3D model loading. Alternative to Three.js with built-in editor integration and game engine features.
plugins/individual/babylonjs-engine/skills/babylonjs-engine/SKILL.md
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SKILL.mdcore · 31,117 bytesassets/examples/README.mddoc · 30,647 bytesassets/starter_babylon/README.mddoc · 6,762 bytesassets/starter_babylon/index.htmlasset · 647 bytesassets/starter_babylon/package.jsonruns · 426 bytesassets/starter_babylon/src/main.jsruns · 7,422 bytesassets/starter_babylon/src/style.cssasset · 1,217 bytesassets/starter_babylon/vite.config.jsruns · 235 bytesreferences/api_reference.mddoc · 41,609 bytesscripts/mesh_builder.pyruns · 17,048 bytesscripts/scene_generator.pyruns · 19,154 bytes
Read excerpt
# Babylon.js Engine Skill
## Related Skills
- threejs-webgl: Alternative 3D engine
- react-three-fiber: React integration for 3D
- gsap-scrolltrigger: Animation library
- motion-framer: UI animations
## Core Concepts
### 1. Engine and Scene Initialization
**Basic Setup**
```javascript