Individual skill

dimensional-drawing-motion

Turn a finished dimensional drawing sheet into a ~10 s Apple-style motion film — lines draw themselves in, the camera pulls back, layers lift into an exploded view, the full sheet resolves. Use after the dimensional-drawing skill, or when asked to animate a spec sheet or anatomy drawing.

skills/dimensional-drawing-motion/SKILL.md

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# Dimensional drawing → motion

Animate a sheet made with the `dimensional-drawing` skill. The film reads like a pen drawing the sheet while a camera moves over it. Same rules as the drawing: monochrome, slots not content, variable codes, unbranded.

Start from `templates/scene-dialog.js` + `templates/base.css`. It is the reference film (11 s, 1920×1080, 60 fps). Adapt it; do not start blank.

## Where it runs

| You are | Use |
|---|---|
| Claude on claude.ai with the **Motion** artifact type | `adapters/claude-motion.md`. This is the primary, tuned target. |
| Any other agent / no Claude | `adapters/headless/`: Playwright draws each frame, ffmpeg encodes. `npm install`, then `node render.mjs --scene … --css … --out film.mp4`. |

The scene is the same file in both. It only needs a tiny `kit` (`seg, lerp, eo, ei, eio, clamp01, stage, h, css, scene`) and must be a **pure function of time**: `render(t)` sets every property from `t` alone, never from the previous frame. That is what lets a headless renderer jump to any frame.