Individual skill
hover-interactions
Use when creating mouse hover effects - button highlights, card lifts, link underlines, image zooms, or any pointer-triggered animation.
skills/05-by-animation-type/hover-interactions/SKILL.md
Source commit 83597134ba8ff59838270f94d7ac7282ffa3b54d
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- Yes
- Scanner rules are current
- Yes
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- Observed behavior
- Instructions only
- Last checked
- Nov 11, 2026
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Repository context
- Repository stars (not skill ratings)
- 152
- Repository last updated
- Dec 30, 2025
- License
- MIT
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- ai Repository topic
- animation Repository topic
- claude Repository topic
- disney Repository topic
- skills Repository topic
- principles-of-animation Repository topic
- engineering Derived category
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SKILL.mdcore · 3,268 bytes
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# Hover Interaction Animations
Apply Disney's 12 principles to mouse hover states.
## Principle Application
**Squash & Stretch**: Cards can subtly scale (1.02-1.05) on hover, creating "lift" effect.
**Anticipation**: Hover IS anticipation for click. The hover state previews the interaction.
**Staging**: Hover effects should highlight the interactive element, not distract from it.
**Straight Ahead vs Pose-to-Pose**: Define rest and hover poses precisely. Transition smoothly between them.