Individual skill
rive-animations
Use when implementing Disney's 12 animation principles with Rive interactive animations
skills/09-by-tool-framework/rive-animations/SKILL.md
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- ai Repository topic
- animation Repository topic
- claude Repository topic
- disney Repository topic
- skills Repository topic
- principles-of-animation Repository topic
- engineering Derived category
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# Rive Animation Principles
Implement all 12 Disney animation principles using Rive's state machine and interactive animations.
## 1. Squash and Stretch
In Rive Editor:
- Create shape with bones
- Animate scale X/Y with inverse relationship
- Key: `scaleX: 1.2` when `scaleY: 0.8`
```javascript
// Trigger from code
rive.play('squash_stretch');