Individual skill

motion-design-replication

Rebuild the feel of a reference motion-design clip (camera, depth of field, easing, captions, outro) as an on-brand agent-swarm piece in Remotion, then prove it with side-by-side frames and a model re-read of the replica. Use when asked to "replicate this video's vibe for the swarm", "make one like this but ours", or to rebuild a competitor/product clip. Runs after motion-design-video-analysis.

templates/community/open-prompt-showreel/skills/motion-design-replication/SKILL.md

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# Motion-design replication

Takes a reference clip and produces a replica that matches its craft (resolution, fps, duration, camera, DOF, easing, caption style, outro) while swapping everything brand-specific (palette, logo, shapes, copy) for agent-swarm's. Built on a run that rebuilt Linear's "Loops updates" dial as a Schedules teaser. Keep the working R3F + postprocessing + label setup from your first 3D composition in your Remotion project and reuse it.

The bar is the highest quality of content. A render that passes automated checks proves nothing about how it looks. The loop in Step 5 is the work.

## Step 1 — analyse and write the rebuild spec

Run `motion-design-video-analysis` on the reference, including its rebuild-spec section and the by-eye claim check. You need, in frames: every cut, every caption change, every transition window. Pull 10 fps windows around each transition; a cut hidden under a fast element reads as a "camera move" to both you and the model until you step frames.

## Step 2 — pick the swarm subject and map it onto the reference's metaphor

Pick the feature whose shape matches the reference's central object (a dial ⇒ Schedules, because a dial reads as a clock and a clock maps onto cron). Write captions that follow one real run of that feature, in product vocabulary, checked against the repo docs (`agent-swarm/docs-site/content/docs/`). Keep the reference's caption count and rhythm, not its words.
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