Individual skill
button-states
Rest, hover, active, focus, disabled and loading states, derived from the base colour. Use when designing buttons, links, inputs or any clickable component.
skills/button-states/SKILL.md
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# Button and Interactive Element States
Every interactive component must have a complete, visually distinct state for each interaction mode. Missing or ambiguous states make the UI feel unfinished and reduce user confidence.
## The Six States
| State | Trigger | Visual signal |
|---|---|---|
| **Rest** | Default | Base colour, cursor: pointer |
| **Hover** | Mouse over | Slightly darker, subtle background shift |
| **Active / Pressed** | Mouse down / tap | Noticeably darker, slight scale-down |
| **Focus** | Keyboard navigation | Visible focus ring, no change to fill |
| **Disabled** | Not available | Low contrast, cursor: not-allowed, no interaction |
| **Loading** | Async action in progress | Spinner or pulse, non-interactive |