Individual skill
影视剧作工坊-05-人物表演
人物表演 模块——执行规范 → 身份一致性 → 行为技艺 → 面部肌肉(FACS) → 约束与质量控制;产出填入视频提示词的 PERFORMANCE 区块,经模块 12 净化后交付。
backend/builtin/影视剧作工坊/影视剧作工坊-05-人物表演/SKILL.md
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SKILL.mdcore · 4,017 bytesengine/E05-人物表演.mddoc · 15,222 bytesperformance/00-执行规范与方法边界.mddoc · 5,579 bytesperformance/01-角色身份与一致性.mddoc · 48,168 bytesperformance/02-行为表演技艺.mddoc · 39,706 bytesperformance/03-面部肌肉控制.mddoc · 27,115 bytesperformance/04-表演约束与质量控制.mddoc · 18,074 bytesperformance/05-表演任务注入.mddoc · 12,070 bytes
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# 人物表演(模块 05)
> 主链定位:执行规范 → 身份一致性 → 行为技艺 → 面部肌肉(FACS) → 约束与质量控制。
## 做什么
本模块决定**角色的身体与脸在镜头里做什么**,产出填入一条视频提示词的 PERFORMANCE / CHARACTER ACTING(表演 / 角色演技)区块。
**方法边界**:它是视频提示词之上的**表演叠加层**,不改变镜头、灯光、服装或调色(那些归 06 / 03 / 04)。产出须经 **12 技术语言转换** 净化后才成为最终提示词,本模块不直接输出交付文件。
**核心公理**:表演是压力之下的行为,不是情绪的展示。写目标(指向对手的动词),不写状态。
## 基础引擎
本模块的底层方法论源:`engine/E05-人物表演.md`(本模块目录内,44 条,来自 book01/book03/book04)。
执行本模块前先查阅该引擎,取其判断依据、创作准则与反模式清单;引擎为只读源层,本模块负责执行流程。