Individual skill
develop-web-game
Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.
cli-tool/components/skills/creative-design/develop-web-game/SKILL.md
Source commit ad81bf053f80b626801decf425f501ba49983d98
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- Matches the observed repository HEAD
- Yes
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- Yes
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- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
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Repository context
- Repository stars (not skill ratings)
- 33,232
- Repository last updated
- Nov 9, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- anthropic Repository topic
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LICENSE.txtdoc · 10,776 bytesSKILL.mdcore · 9,260 bytesSKILL.mdcore · 9,260 bytesSKILL.mdcore · 9,260 bytesSKILL.mdcore · 9,260 bytesagents/openai.yamlasset · 299 bytesassets/game-small.svgasset · 2,706 bytesassets/game.pngasset · 2,234 bytesreferences/action_payloads.jsonasset · 141 bytesscripts/web_game_playwright_client.jsruns · 9,963 bytes
Read excerpt
# Develop Web Game
Build games in small steps and validate every change. Treat each iteration as: implement → act → pause → observe → adjust.
## Skill paths (set once)
```bash
export CODEX_HOME="${CODEX_HOME:-$HOME/.codex}"
export WEB_GAME_CLIENT="$CODEX_HOME/skills/develop-web-game/scripts/web_game_playwright_client.js"
export WEB_GAME_ACTIONS="$CODEX_HOME/skills/develop-web-game/references/action_payloads.json"
```
User-scoped skills install under `$CODEX_HOME/skills` (default: `~/.codex/skills`).