Individual skill

deliberation

Multi-perspective synthesis structure — Innovator (propose) → Devil-Advocate (challenge) → Mediator (synthesize) 3-layer execution. Outputs conditional verdicts without binary win/loss. Activates on "deliberation", "battle this out", "weigh the pros and cons", "review from multiple angles", "which side is right?". Optional deep-insight persona jurors for domain-specific views. Designed for design decisions, skill proposals, and architectural choices.

plugins/fh-commons/skills/deliberation/SKILL.md

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# deliberation — The Forge Skill

Innovator (propose) → Devil (challenge) → Mediator (synthesize) 3-layer core structure.
The goal is not to pick a winner — it is to **extract salvageable fragments from the losing argument and produce a conditional verdict**.
Even those who struggle to challenge assumptions can use this structure as a rope to reach better decisions.

> **Role distinction from sim-conductor and steel-quench**
> - sim-conductor: **validates** quality and consistency of a completed asset
> - steel-quench: **adversarially stress-tests** a near-complete artifact (post-build defect surfacing)
> - deliberation: perspective clash during the **design decision process** → synthesis (upstream of both)

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