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cs-code-story-video

把中文口播、角色和参考素材制作成可验收的 16:9 代码叙事视频:A-roll 角色讲述、全屏场景 B-roll、真实音频时码、Remotion 样片与成片、3:4/4:3 杂志风封面。仅用于代码驱动的叙事视频,不替代 ChatCut 剪辑、数字人产品片或电商复刻。

cs-code-story-video/SKILL.md

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# CS 代码叙事视频

把一条故事做成可重复渲染的画面。角色在 A-roll 讲述;B-roll 用独立的全屏场景演出事件,而不是把信息面板放大或换字。默认 KAI 像素角色、1920×1080、30fps、无 BGM、无烧录口播字幕。角色、配色和场景可随项目替换;不能把《人生意义》的七章、台词和镜头当成通用模板。

## 何时使用

- 用户要把自己的主题、口播或录音做成代码渲染的叙事短片,并希望交付视频、字幕时间文件和封面。
- 只要写真实项目的个人 IP 口播,优先 `$cs-personal-ip-script`;只要最终音频的短语时码,使用 `$cs-narration-phrase-timeline`;要 ChatCut 策划或产品数字人视频,使用各自专用 Skill。当前 Skill 在完整制作过程中按实际需要使用这些能力,不强迫所有项目经过它们。

## 输入与工作目录

从用户给出的主题、稿件、原声、人物和参考资料中提取信息;不把参考画面、录音或未经核实的数据复制到新片中。已有工程就继续原工程;新工程默认建在当前工作区 `video/<项目名>/`。原素材保持只读,复制工作副本并记录 SHA-256。Skill 仓库只存可复用的代码、KAI 默认像素角色与测试,不收录用户项目的原声、稿件或导出视频。

先读 [项目与镜头合同](references/story-contract.md)。可用 [`scripts/scaffold.mjs`](scripts/scaffold.mjs) 从 [`assets/starter/`](assets/starter/) 建工程;只在新目录运行它,不覆盖已有工程。
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