Individual skill

event-design

Event-first contract design for efficient onchain data indexing. Use when designing contracts for The Graph, Dune, or any offchain indexing system. Covers indexed parameters, naming conventions, event costs, and designing contracts event-first.

skills/event-design/SKILL.md

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# Event Design

## Design Contracts Event-First

Events are the primary interface between onchain state and offchain systems. Design events **before** writing contract logic. Every state-changing function should emit at least one event.

```solidity
// Define events FIRST, then build the contract around them
interface IVaultEvents {
    event Deposited(address indexed user, address indexed token, uint256 amount, uint256 shares);
    event Withdrawn(address indexed user, address indexed token, uint256 amount, uint256 shares);
    event FeeCollected(address indexed collector, uint256 amount);
    event StrategyUpdated(address indexed oldStrategy, address indexed newStrategy);
    event EmergencyShutdown(address indexed triggeredBy, uint256 timestamp);