Individual skill

world-labs-marble

Generate persistent, explorable 3D worlds/environments with Marble by World Labs — from text, a single image, multiple images, video, or a 360 panorama, plus coarse-structure blocking with Chisel. Use this skill when a task needs a navigable 3D scene, VR/immersive backdrop, virtual-production environment, previz set, game-blockout, or web/engine-ready Gaussian splat or mesh, and you must choose an input mode, a Marble model, an export format, and a plan/API route, then review world quality. Covers the Marble web app and the World API, editing/expansion, output formats and what each supports downstream, import into Unity/Unreal/Blender/Houdini/web, pricing/credits, capability limits, and rights/licensing. Not for flat text-to-image, text-to-video clips, or real-time on-the-fly world models (Marble outputs are downloadable, static 3D environments).

skills/providers/world-models/world-labs-marble/SKILL.md

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# World Labs Marble

Marble is World Labs' commercial multimodal **world model**: it lifts a text
prompt, image(s), video, panorama, or coarse 3D blocking into a **persistent,
downloadable 3D environment** you can navigate, edit, expand, and export. World
Labs was co-founded by Fei-Fei Li; Marble reached general availability on
**2025-11-12** and a programmatic **World API** was announced **2026-01-21**.
(Documented; verified 2026-07-10.)

The defining property, and the thing that separates Marble from most
"generative video" or interactive world models: the world is **materialized as
persistent 3D geometry** (Gaussian splats and/or meshes) that you own as a file,
rather than hallucinated frame-by-frame as you walk. That makes it usable as a
production **asset**, not just a demo you watch. (Documented — worldlabs.ai blog;
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