Individual skill
odyssey-interactive-video
Plan and scope production work with Odyssey's real-time interactive video world models (odyssey.ml — Odyssey-1/Odyssey-2/Starchild-1/Agora-1). Use when a request involves generating video that a user steers live with keyboard, text, speech, or controller input (streamed frames that respond in the moment), or when someone must decide between Odyssey-style interactive generation and offline clip generators (Sora/Veo/Kling) or downloadable 3D / game engines. Covers what is verified versus announced, current access routes, latency and coherence limits, feasible-now versus speculative use cases, pricing/access terms, and content/rights considerations. This is a fast-moving research-stage product; the skill teaches honest scoping, not a promise of production reliability.
skills/providers/world-models/odyssey-interactive-video/SKILL.md
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- Last checked
- Nov 11, 2026
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- Jul 14, 2026
- License
- MIT
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# Odyssey interactive video (world models)
## What this skill is for
Odyssey builds **world models**: systems that generate video *one frame at a time in real time*, conditioned on the history of frames plus whatever input a user is streaming right now. The output is not a finished clip you download — it is an interactive stream the user drives. This skill helps an agent scope, plan, and honestly advise on projects that use (or consider using) Odyssey's models.
Use it when a request looks like:
- "Can we build an explorable AI world / playable dream the user walks through?"
- "Real-time interactive video that reacts to typed prompts or a controller."
- "Should we use Odyssey or Sora/Veo for this?" (interactive vs. offline decision).
- "Prototype an interactive environment / experiential installation / live demo."
Do **not** route here for: offline text-to-video clips you render once and download (that is Sora/Veo/Kling/Runway territory), exportable 3D assets or meshes (that is a 3D-asset or game-engine pipeline), or captioning/editing existing footage. Odyssey produces *no downloadable clip and no exportable geometry* by default — if the deliverable is a file to hand off, interactive video is usually the wrong tool. See "Production decision" below.