Individual skill

game-trailer-production

Provider-independent production workflow for AI agents creating game trailers and promos, including announcement, gameplay, launch, DLC/update, store-page videos, social cutdowns, and generated/engine-capture hybrid trailers. Use when planning, scripting, capturing, generating, editing, localizing, reviewing, or QAing game marketing videos where gameplay truthfulness, platform/store constraints, ratings, accessibility, claims, CTA metadata, and rights provenance matter.

skills/production/content-formats/game-trailer-production/SKILL.md

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# Game trailer production

Use this skill to make trailers that sell the game without misrepresenting it. Treat a trailer as both creative work and regulated marketing: it must show the game clearly, preserve gameplay truth, respect platform/store rules, and survive publisher, ratings, localization, accessibility, and legal review.

This is not legal advice. Escalate to the publisher, platform representative, ratings body, or counsel when the trailer includes claims, third-party IP, paid endorsements, user data, minors, rating-sensitive content, AI-generated realism, region-specific offers, platform-exclusive language, or anything not yet implemented in the game.

## First classify the deliverable

Ask for the intended primary deliverable before structure or capture planning. If the user gives only "make a trailer," propose a primary and optional cutdowns.

- Announcement teaser: reveal existence, fantasy, tone, world, premise. Useful before gameplay is final. Do not imply final gameplay systems unless they are real or clearly labeled.
- Gameplay trailer: show actual play, verbs, UI readability, systems, player agency, combat/puzzle/exploration loop, progression, stakes.
- Launch trailer: combine fantasy, proof, availability, platforms, edition/CTA, review quotes only if approved and allowed by the storefront.
- DLC/update/season trailer: show what is new, who it is for, ownership requirements, base-game dependency, release window, and region/platform availability.
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