Individual skill

ieeesp-experiments

Use when designing or auditing the evaluation of an IEEE S&P (Oakland) paper, including end-to-end attack demonstration, adaptive-adversary evaluation of defenses, measurement sampling and validity, baselines and ablations, statistical reporting of attack success, and the ethics constraints that shape what experiments are permissible.

IEEE-SP-Skills/skills/ieeesp-experiments/SKILL.md

Read pinned source

Source commit 932eb23331721b16e967c59f093781be1928b498

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
Yes
Repository scan complete
No
Skill scan complete
Yes
Observed behavior
Network or broad shell
Last checked
Nov 9, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
1,405
Repository last updated
Sep 27, 2026
License
MIT

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

# IEEE S&P Experiments

Use this to build or audit the evidence an S&P paper stands on. The venue's
reviewers are professional adversaries; an evaluation that would satisfy a
systems or ML PC often leaves an Oakland reviewer's central question — "does
this survive a real, adaptive attacker?" — unanswered.

## Match the evaluation to the contribution type

| Contribution | Evaluation that closes the loop | Fatal gap |
|---|---|---|
| Attack | End-to-end demonstration against a realistic, current target | Toy target; unrealistic preconditions |
| Defense | Adaptive adversary who knows the design; cost/overhead | Only non-adaptive or prior attacks |
| Measurement | Representative sampling + validation + ethics | Convenience sample presented as population |
Back to top