Individual skill

unity-yooasset

Automate YooAsset hot-update and asset bundles

SkillsForUnity/unity-skills~/skills/yooasset/SKILL.md

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> **Before calling any skill in this module:** if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via `GET /skills/recommend?includeSchema=true`) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

## Triggers
- Building or simulating YooAsset bundles
- Configuring collectors
- Validating hot-update assets
- 构建或模拟 YooAsset 资源包、配置 collector、校验热更资源

# Unity YooAsset Skills

Editor-side automation for the YooAsset hot-update framework — build pipeline orchestration, Collector configuration CRUD, BuildReport analysis, PlayMode runtime validation, and companion YooAsset tools. Every skill wraps a concrete YooAsset Editor/runtime API path validated against 2.3.18 source. When the package is absent, every skill except `yooasset_check_installed` returns a `NoYooAsset()` error with install instructions.

> **Requires**: `com.tuyoogame.yooasset` **≥ 2.3.15**, Unity 2022.3+ (validated against 2.3.18).
> **Strongly recommended**: before writing ANY YooAsset runtime code, load [yooasset-design](../yooasset-design/SKILL.md). PlayMode / parameter-class / handle-lifecycle pitfalls are strict, and only the advisory module surfaces them.