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game-audio
Game audio principles. Sound design, music integration, adaptive audio systems.
skills/game-development/game-audio/SKILL.md
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# Game Audio Principles
> Sound design and music integration for immersive game experiences.
---
## 1. Audio Category System
### Category Definitions
| Category | Behavior | Examples |
|----------|----------|----------|
| **Music** | Looping, crossfade, ducking | BGM, combat music |
| **SFX** | One-shot, 3D positioned | Footsteps, impacts |