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civ6lib
Civilization 6 district mechanics library. Use when working with district placement validation, adjacency bonus calculations, or understanding Civ6 game rules.
tasks/civ6-adjacency-optimizer/environment/skills/civ6lib/SKILL.md
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SKILL.mdcore · 6,917 bytesSKILL.mdcore · 6,917 bytesscripts/adjacency_rules.pyruns · 18,184 bytesscripts/hex_utils.pyruns · 4,570 bytesscripts/placement_rules.pyruns · 24,689 bytes
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# Understanding Civ6 District Mechanics
Complete reference for Civilization 6 district placement and adjacency bonus systems (Gathering Storm).
## Modules
- **placement_rules.py** - District placement validation rules
- **adjacency_rules.py** - Adjacency bonus calculation engine
For hex grid utilities (neighbors, distance, etc.), use the `hex-grid-spatial` skill or import from `src.hex_utils`.
## Usage
```python