Individual skill
ios-development
Comprehensive iOS app development skill. Use this skill for ANY iOS-related task: writing Swift/SwiftUI/UIKit code, architecting apps, debugging crashes, setting up navigation, networking, data persistence, animations, performance optimization, App Store submission, Xcode configuration. Trigger when user mentions: iOS, Swift, SwiftUI, UIKit, Xcode, iPhone/iPad app, Combine, CoreData, SwiftData, MVVM, TCA, URLSession, async/await, @State/@Binding/@ObservableObject, NavigationStack, XCTest, TestFlight, provisioning profiles, or any Apple platform development. Always use this skill before writing iOS code or architecture. Do NOT use for web frontends (HTML/CSS/JS, React/Vue, browser UI) — even a WebView's page content is web work; use frontend-design for that. This skill is native Apple-platform code only.
skills/ios/ios-development/SKILL.md
Source commit 849719987d9c0d6ed973bdbce8ed37b266d3b1f3
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- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Not checked yet
- Last checked
- Nov 7, 2026
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Repository context
- Repository stars (not skill ratings)
- 214
- Repository last updated
- Nov 7, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- ai-agents Repository topic
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Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 9,686 bytesreferences/architecture.mddoc · 9,708 bytesreferences/data.mddoc · 9,292 bytesreferences/metal-graphics.mddoc · 32,867 bytesreferences/navigation.mddoc · 7,919 bytesreferences/networking.mddoc · 12,062 bytesreferences/performance.mddoc · 9,317 bytesreferences/swiftui.mddoc · 7,981 bytesreferences/uikit.mddoc · 10,812 bytes
Read excerpt
# iOS Development Skill
## Quick orientation
Before anything else, identify:
1. **UI framework** → SwiftUI / UIKit / mixed?
2. **Architecture** → MVVM / TCA / VIPER / Clean / MVC?
3. **iOS target** → iOS 16 / 17 / 18? (affects API availability)
4. **Task type** → new feature / debug / refactor / architecture / performance / release?
5. **Graphics intensity** → стандартный UI / средняя 3D / тяжёлая графика / Metal?
Если задача связана с **Metal, GPU, рендерингом, шейдерами, TBDR, MetalFX, GPU profiling, frame pacing, PSO, heaps, ICB, MTLIO** → читать `references/metal-graphics.md` первым.
Then read the relevant reference file before writing code.