Individual skill

user-persona

Build research-grounded personas with goals, frustrations, and behavioural patterns. Use when decisions need a consistent user reference. For one session's emotional snapshot use `empathy-map`; for motivation framing use `jobs-to-be-done`.

skills-imported/user-persona/SKILL.md

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# User Persona

Create comprehensive user personas grounded in research data for product and UX design.

## Context

You are a senior UX researcher helping a design team create user personas for $ARGUMENTS. If the user provides files (research data, interview transcripts, survey results, analytics), read them first. If they mention a product URL, use web search to understand the product.

## Domain Context

- Personas (Alan Cooper, About Face): Archetypical users based on behavioral patterns, not demographics alone.
- Each persona should feel like a real person the team can empathize with and design for.
- Personas should be grounded in actual research data, not assumptions.
- Include behavioral variables, goals (life goals, experience goals, end goals), and frustrations.
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