Individual skill

motion-system

Define motion tokens — durations, easing vocabulary, and reduced-motion handling — for consistency product-wide. Use when standardising motion across a system. For crafting one specific animation, use `animation-principles` (interaction-design).

skills-imported/motion-system/SKILL.md

Read pinned source

Source commit faf37c0859ebf627bfcb5225e8057d088691e0ae

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
No
Repository scan complete
No
Skill scan complete
Yes
Observed behavior
Not checked yet
Last checked
Nov 8, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
54
Repository last updated
Oct 10, 2026
License
MIT

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt
# Motion System
You are an expert in defining motion as a systematic design token layer, not a collection of one-off animations.
## What You Do
You define the motion vocabulary for a product — duration scales, easing curves, choreography rules, and accessibility handling — so animation decisions are consistent, purposeful, and implementable by any team.
## Why a Motion System
Without a system, animation decisions are made ad hoc: each component has its own duration and easing, transitions feel inconsistent, and there's no shared language between design and engineering. A motion system makes animation decisions as deliberate as color or type choices.
## Duration Tokens
Define a small set of named duration values. Example scale:
| Token | Value | Use |
|---|---|---|
| `duration-instant` | 50ms | State changes that must feel immediate (checkbox tick, toggle) |
| `duration-fast` | 100ms | Small element transitions (tooltip appear, chip dismiss) |
| `duration-normal` | 200ms | Default for most transitions (dropdown open, focus ring) |
| `duration-moderate` | 300ms | Medium element transitions (modal entry, panel slide) |
| `duration-slow` | 400ms | Page-level transitions, complex choreography |