Individual skill
cobejs
Use when adding a lightweight interactive globe with cobe (canvas setup, markers, interaction, performance, integration with React/Next.js).
skills-imported/cobejs/SKILL.md
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# cobe.js — Lightweight WebGL Globe Skill
## When to use
- A “spinning globe” / location markers in hero or about pages
- You want a small, focused globe lib (not full three.js)
- Decorative + interactive (markers, rotation) with minimal setup
## Key APIs/patterns
- Core:
- `import createGlobe from "cobe"`
- `const globe = createGlobe(canvas, { ...options, onRender(state) { ... } })`
- Important options (common):
- `devicePixelRatio`, `width`, `height`
- `phi`, `theta` (rotation angles)