Individual skill
higgsfield-websites
Build, edit, and deploy full-stack websites, apps and games via the Higgsfield CLI (`higgsfield website …`). Each is a React 19 + TanStack Start SSR app in one Cloudflare Worker (D1/R2/KV/DO/Containers). THREE product types, picked via `--type` on create: `website` (standalone, no Higgsfield integration — references/website-flow.md), `app` (Sign in with Higgsfield + fnf SDK, Quanta — references/app-flow.md), `game` (realtime multiplayer rooms — references/game-flow.md). Routes to the right flow; each carries its own rules and deploy/publish gates. Use when: "build me a website", "make a landing page", "create a web app", "build a SaaS dashboard / portfolio", "make me a game", "deploy this site", "publish". Also owns GAME ART: "make a spritesheet", "tileable texture", "animate a 3D character", game music/SFX — see the game-* references. NOT for: single image/video/audio generation (higgsfield-generate), product photos (higgsfield-product-photoshoot), marketplace cards (higgsfield-marketplace-cards).
skills-imported/higgsfield-websites/SKILL.md
Source commit faf37c0859ebf627bfcb5225e8057d088691e0ae
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- MIT
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- agent-skills Repository topic
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SKILL.mdcore · 14,951 bytesSKILL.mdcore · 14,951 bytesSKILL.mdcore · 14,951 bytesSKILL.mdcore · 14,951 bytesSKILL.mdcore · 14,951 bytesreferences/app-cover.mddoc · 32,154 bytesreferences/app-flow.mddoc · 25,601 bytesreferences/app-layouts.mddoc · 12,179 bytesreferences/app-quickstart.mddoc · 11,804 bytesreferences/asset-system.mddoc · 13,569 bytesreferences/auth.mddoc · 14,558 bytesreferences/containers.mddoc · 16,166 bytesreferences/contest.mddoc · 4,634 bytesreferences/cover-animator.mddoc · 4,748 bytesreferences/design-recipe.mddoc · 10,872 bytesreferences/design-taste-frontend.mddoc · 87,674 bytesreferences/fnf-react.mddoc · 13,026 bytesreferences/fnf-sdk.mddoc · 36,027 bytesreferences/game-2d-animation.mddoc · 18,028 bytesreferences/game-3d-animation.mddoc · 13,920 bytesreferences/game-audio.mddoc · 3,351 bytesreferences/game-design-system.mddoc · 16,204 bytesreferences/game-flow.mddoc · 5,069 bytesreferences/game-meshy-api.mddoc · 8,069 bytesreferences/game-meshy-input-rules.mddoc · 4,643 bytesreferences/game-procedural-animation.mddoc · 6,159 bytesreferences/game-stylization.mddoc · 12,658 bytesreferences/game-textures.mddoc · 12,299 bytesreferences/image-to-code.mddoc · 6,546 bytesreferences/quanta-design.mddoc · 34,794 bytesreferences/reference-boards.mddoc · 6,684 bytesreferences/review-rubric.mddoc · 8,731 bytesreferences/runtime-and-infra.mddoc · 10,683 bytesreferences/scroll-scrub-asset-css.mddoc · 5,703 bytesreferences/scroll-scrub-asset-react.mddoc · 20,848 bytesreferences/scroll-scrub-asset-video.mddoc · 2,025 bytesreferences/scroll-scrub.mddoc · 20,339 bytesreferences/security.mddoc · 38,314 bytesreferences/seo.mddoc · 36,672 bytesreferences/website-flow.mddoc · 30,856 bytesreferences/wow-catalog.mddoc · 7,826 bytesreferences/wow-maker.mddoc · 22,207 bytesscripts/fbx2glb.pyruns · 6,108 bytesscripts/glb_inspect.pyruns · 4,765 bytesscripts/glb_merge_anims.pyruns · 8,221 bytesscripts/glb_patch.pyruns · 2,727 bytesscripts/merge_anim_glbs.pyruns · 6,058 bytesscripts/pipeline.pyruns · 11,911 bytesscripts/proc_anim_dragon.pyruns · 6,679 bytesscripts/proc_rig_dragon.pyruns · 4,882 bytesscripts/proc_weights.pyruns · 2,730 bytesscripts/rig_transfer.pyruns · 8,326 bytesscripts/seamless.pyruns · 2,520 bytes
Read excerpt
# Higgsfield website builder (CLI) — three product types, three flows
You drive the whole lifecycle through the **Higgsfield CLI** (`higgsfield
website …`), then edit code on the local filesystem with `git` + `bun`. You are
building ONE per-website Cloudflare Worker: a **React 19 + TanStack Start** app,
**server-rendered (SSR)**, deployed as a single Worker at the product's own
subdomain. The project lives in **`app/`** — run every `bun`/build command from
there.
## The three types — and the REQUIRED `--type` on create
`higgsfield website create` requires `--type`, and it is the **USER'S choice** —
when the request doesn't make it obvious, ask the user before creating (one
question, up front):