Individual skill

anatomy

Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Use this whenever someone wants an isometric illustration, an explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, an interactive explainer, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric". Works framework-free (TypeScript/JS that writes SVG and HTML) and in React/Next.js, and can add realistic WebGL shaders (fire, exhaust, water, caustics, lamp light) that live inside the drawing in the same isometric perspective.

skills/anatomy/SKILL.md

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Nov 7, 2026
License
MIT

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## Aeon runtime integration

On Aeon this skill runs headless in a GitHub Actions job through the configured harness adapter, and `.github/workflows/aeon.yml` kills that job at 50 minutes. **The rules in this section override any upstream guidance below that conflicts with them** (sizing, timings, asking or telling the user, and where files are written). Everything from `# Anatomy` down is the vendored upstream text, kept verbatim; read it through these rules.

Today is ${today}.

### 1. Brief

`${var}` is the illustration brief, for example `"how a write-ahead log survives a crash"`. If `${var}` is empty, append `ANATOMY_NO_VAR` under `### anatomy` in `memory/logs/${today}.md` and exit 0 with no build and no notify: a figure costs real CI time, so a blank default run does nothing.

### 2. Headless: never ask

Nobody is there to answer. Never ask a question, wait for a choice, or "tell the user" before working. Where the upstream text says to tell, ask or wait for the user, decide yourself and put the decision (size, any downscale) in the notify and the log instead.