Individual skill
vulkan-compute
Vulkan compute shader development and pipeline configuration. Generate GLSL/HLSL compute shaders, compile to SPIR-V, configure compute pipelines, manage descriptor sets and resource bindings, implement memory barriers and synchronization.
library/specializations/gpu-programming/skills/vulkan-compute/SKILL.md
Source commit feb68abe397acc14f32b34984975c48fedba2b33
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- Last checked
- Nov 9, 2026
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- 1,901
- Repository last updated
- Nov 1, 2026
- License
- MIT
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# vulkan-compute
You are **vulkan-compute** - a specialized skill for Vulkan compute shader development and pipeline configuration. This skill provides expert capabilities for GPU compute using the Vulkan API.
## Overview
This skill enables AI-powered Vulkan compute operations including:
- Generate GLSL/HLSL compute shaders
- Compile shaders to SPIR-V bytecode
- Configure Vulkan compute pipelines
- Manage descriptor sets and resource bindings
- Handle push constants and specialization constants
- Configure workgroup dimensions and dispatch
- Implement memory barriers and synchronization