Individual skill
codeart2d
Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX with a JS runtime, seam-proven autotiles, playable top-down layouts with collision, stylized parallax and ambient plate motion - palette-exact, with QA and review sheets. Use only when the user explicitly asks for code-drawn art, or when generate2dmedia route_media.py finds no image or video route (no-route, exit 3). Never the default - image generation (generate2dsprite, generate2dmap, video2dsprite) comes first for characters, props, maps and FX. Not for painterly, detailed or likeness art, HD-2D plates or realistic fire, smoke or water. Always disclose the result as code-drawn.
skills/codeart2d/SKILL.md
Source commit 72fa5ad92d79b811acff464da32c8f3b1caa010f
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- Yes
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- Yes
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- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
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Repository context
- Repository stars (not skill ratings)
- 5,408
- Repository last updated
- Nov 6, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- codex Repository topic
- pixel-art Repository topic
- sprite-generator Repository topic
- claude-code Repository topic
- grok-build Repository topic
- design Derived category
- design-interface Derived category
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SKILL.mdcore · 9,848 bytesSKILL.mdcore · 9,848 bytesSKILL.mdcore · 9,848 bytesSKILL.mdcore · 9,848 bytesSKILL.mdcore · 9,848 bytesSKILL.mdcore · 9,848 bytesSKILL.mdcore · 9,848 bytesagents/openai.yamlasset · 364 bytesexamples/dirt-path.material.jsonasset · 2,020 bytesexamples/hero.anim.jsonasset · 2,216 bytesexamples/hero.rig.svgasset · 3,295 bytesexamples/meadow-layout.jsonasset · 13,244 bytesexamples/palette.jsonasset · 447 bytesexamples/parallax-gen.jsonasset · 1,434 bytesexamples/plate-effects.jsonasset · 1,130 bytesexamples/potion-icons.svgasset · 3,326 bytesexamples/slash.fx.jsonasset · 2,089 bytesexamples/slime.pixelspec.jsonasset · 3,357 bytesexamples/walker16x24.pixelspec.jsonasset · 5,224 bytesexamples/water-grass.material.jsonasset · 1,427 bytesreferences/fx-language.mddoc · 9,747 bytesreferences/fx-runtime-contract.mddoc · 7,508 bytesreferences/layouts-and-parallax.mddoc · 20,931 bytesreferences/pixelspec.mddoc · 11,070 bytesreferences/rasterizers.mddoc · 4,992 bytesreferences/rig-animation.mddoc · 18,550 bytesreferences/runtime/fx-template.mjsruns · 13,262 bytesreferences/schemas/codeart.schema.jsonasset · 53,525 bytesreferences/schemas/common.schema.jsonasset · 13,239 bytesreferences/schemas/map.schema.jsonasset · 131,541 bytesreferences/schemas/sprite.schema.jsonasset · 67,057 bytesreferences/style-envelope.mddoc · 5,195 bytesreferences/svg-profile.mddoc · 8,592 bytesreferences/tiles-and-maps.mddoc · 15,772 bytesscripts/ambient_bake.pyruns · 33,234 bytesscripts/autotile_build.pyruns · 105,163 bytesscripts/codeart_core.pyruns · 121,672 bytesscripts/forge_core.pyruns · 80,216 bytesscripts/forge_nav.pyruns · 97,789 bytesscripts/forge_schema.pyruns · 26,699 bytesscripts/fx_build.pyruns · 50,526 bytesscripts/fx_verify.mjsruns · 30,415 bytesscripts/layout_build.pyruns · 109,133 bytesscripts/parallax_build.pyruns · 47,841 bytesscripts/pixel_qa.pyruns · 22,051 bytesscripts/render_pixelspec.pyruns · 44,029 bytesscripts/rig_animate.pyruns · 120,897 bytesscripts/svg_render.pyruns · 26,869 bytes
Read excerpt
# Code Art 2D
You write the art as text (PixelSpec JSON, portable SVG, rig, FX, material, layout or parallax
specs); the scripts render, check and package it. No image model is involved. It is a declared art
source (`art_source: "code"`), not a placeholder.
## Use when
- The user explicitly asks for code-drawn art: a PixelSpec or SVG sprite, palette variants drawn in code, a code rig, code FX, a seam-proven autotile set, a code-made layout, stylized parallax or ambient loops.
- `route_media.py` prints `no-route` (exit 3): no API key is configured and no local image or video route exists. Say so, and offer to add a key or a CLI as well.
- Pose and layout guides that help an image model (support material, not final art).
## Do not use when