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adriiita/vertical-video-editing-skill

Claude skill: turn a script + talking-head media into a polished, creator-grade vertical 9:16 short with HyperFrames — editorial look, A-roll/B-roll cutting, eased camera moves, themed motion graphics, SFX, and a render verification gate.

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1skill in this repository
0commits in 30 days

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Oct 25, 2026Nov 5, 202614

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Individual skills in this repository

How it works

video-editing

When your agent uses it

Turn an approved script, provided talking-head/voiceover media, and gathered assets into a polished, creator-grade vertical (9:16) short rendered with HyperFrames. Encodes a non-negotiable init→preview→lint→render→verify workflow; a reusable editorial house look (mixed serif/sans headlines, paper-stage and dark-grid grounds, stacked splits with seam captions, highlight-bar supers, name pills, headline cards, UI-card stacks); engineered hooks; A-roll/B-roll spine; non-metronomic cuts down to 0.2s; split-screen layouts with deliberate full-frame transitions; eased camera moves (zoom/push) with explicit anti-jitter rules; kinetic captions/keyword emphasis; themed motion graphics (number/spec/poster/callout cards); logo animation; layered SFX mixed under voice; visual theming derived from a style pack (styles/<style>/FRAME.md); asset integration via a manifest; and required verification (preview screenshots + ffprobe + frame spot-checks + a render gate script). Adopts hyperframes-helper conventions (GSAP power-eases, glow captions, lint gotchas) and extends them with an editorial look, a camera-motion system, style theming, SFX synthesis, and a verification gate. Use when you have a script and media and need a finished short.

What it loads into context

Frontmatter

276 tokens

Always available to the agent

SKILL.md

10,110 tokens

When the skill is activated

Reference documents

11,530 tokens

Loaded on request

Token counts are estimates. Scripts run separately; they are not counted as reference context.

The playbook

  1. The non-negotiable workflow (never skip, never reorder)
  2. Requirements
  3. Inputs
  4. Outputs
  5. Editing grammar (what "professional" means here)
  6. Style theming (required, before designing anything)
  7. HyperFrames hard rules (break these and the render breaks)
  8. Workflow
  9. Missing assets
  10. Verification (required before handoff)
  11. Credits & provenance
  12. Appendix — Reference Library (inlined)
  13. 1. Editorial headline (mixed serif/sans)
  14. 2. Paper stage (light textured ground)
  15. 3. Dark grid interstitial (typographic chapter card)
  16. 4. Stacked split (the workhorse layout)
  17. 5. Highlight-bar super (the boxed statement)
  18. 6. Name pill / seam pill
  19. 7. Headline card (newspaper beat)
  20. 8. UI-card stack (receipts)
  21. 9. Display word with glow/outline (sparingly)
  22. 10. The seam caption
  23. Composition rules (how the patterns combine)
  24. What to extract from FRAME.md
  25. The frame.md design spec (lowercase, preferred)
  26. Container units for fidelity
  27. The rules
  28. Patterns
  29. Verify motion in the render, not just the preview
  30. Rights-free SFX via ffmpeg synthesis
  31. One pre-mixed master track (not many `<audio>` elements)
  32. Sources researched
  33. Adopted (industry / framework convention — reused as-is)
  34. Added here (beyond hyperframes-helper)

Scripts executed separately

  • scripts/verify-render.mjs

Files

  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • SKILL.mdcore38,500 bytes
  • scripts/verify-render.mjsruns3,778 bytes
  • styles/README.mddoc2,656 bytes
  • styles/_template/FRAME.mddoc6,094 bytes
  • styles/vibe-life/FRAME.mddoc33,218 bytes
  • styles/vibe-life/README.htmlasset2,273 bytes
  • styles/vibe-life/frame-showcase.htmlasset45,288 bytes
Read SKILL.md

# video-editing

Use this skill when you have an approved script, provided voice/talking-head media, and gathered assets, and need to turn them into a finished vertical (9:16) short. You are the **main editor**, not a clip-stitcher. The bar is creator-grade shorts (Kallaway / Varun Mayya density): every beat earns attention. Generic AI-tool output — uniform 1s cuts, default fonts, linear/jittery transforms, a stock-template look — is a **failure**, not a deliverable.

> Default ratio is **9:16 (1080×1920)**. The style packs also define 16:9 and 1:1 behavior, so the same look can be retargeted — but this skill's pacing and hook grammar are written for vertical short-form first.

## The non-negotiable workflow (never skip, never reorder)

Authoring `index.html` by hand from nothing breaks live-reload and project structure. Always:

1. **`npx hyperframes init edit`** inside your project's `edit/` folder — creates the scaffold (`index.html`, `meta.json`, `hyperframes.json`, `CLAUDE.md`, `package.json`).
2. **`cd edit`** and modify the generated project files to build the actual edit. Add `fonts/`, `assets/sfx/`, sub-compositions under `compositions/`.
3. **`npx hyperframes preview`** (long-running — run in background) — verify in the browser with live reload. Use a browser tool to inspect and screenshot. Confirm pacing, layout, text timing, and animation smoothness **before** rendering.
4. **`npx hyperframes lint` / `npm run check`** — fix every error; review warnings.
View the complete source on GitHub

Skills included

  • video-editing

Repository facts

License
MIT
Created
Jun 20, 2026
Last pushed
Jun 20, 2026
Forks
1
Open issues
0
Project activity
Slowing

Before you install

Network or broad shell

Automated signals, not a guarantee

Checked Nov 5, 2026

Not fully analyzed: some files were too long, unreadable or missing. This never lowers the level.

Show 12 notes
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/SKILL.md:1 Analysis incomplete: Referenced executable target unavailable; not analyzed
  • skills/video-editing/styles/vibe-life/FRAME.md:1 Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limit
Show all 2 signals by file

skills/video-editing/scripts/verify-render.mjs

  • Executable scriptline 1
    #!/usr/bin/env node

skills/video-editing/styles/vibe-life/FRAME.md

  • Broad permissionsline 1
    Unsupported or unresolved allowed-tools declaration

How the signals fit together

Facts from a static read of the files at the pinned commit. They describe what the code does, not why.

Signal confidence: 2 facts

Works with

Agent compatibility, from the files in this repository
AgentStatusEvidenceInstall to
Claude CodeCompatibleStandard SKILL.md skills/video-editing/SKILL.md.claude/skills/<skill-name>/
CodexCompatibleStandard SKILL.md skills/video-editing/SKILL.md.agents/skills/<skill-name>/
CursorCompatibleStandard SKILL.md skills/video-editing/SKILL.md.cursor/skills/<skill-name>/
Gemini CLICompatibleStandard SKILL.md skills/video-editing/SKILL.md.gemini/skills/<skill-name>/
GitHub CopilotCompatibleStandard SKILL.md skills/video-editing/SKILL.md.github/skills/<skill-name>/
OpenCodeCompatibleStandard SKILL.md skills/video-editing/SKILL.md.opencode/skills/<skill-name>/
  • Native The repository ships a manifest, folder or frontmatter field for this agent.
  • Compatible A standard SKILL.md that this agent can read.
  • Unknown No evidence either way.

Derived automatically from paths, manifests and frontmatter. Not tested on each agent.