Individual skill
scienceworld-room-navigator
Teleports the agent to a specified room within the ScienceWorld environment. Use when the agent needs to move between different locations to locate objects or access specific facilities. The input is a target room name, and the output is the agent arriving at that room, ready for further interaction.
experiments/src/skills/scienceworld/scienceworld-room-navigator/SKILL.md
Source commit edfbda23ac2108b59579300d050218558d20f6a6
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- Observed behavior
- Instructions only
- Last checked
- Nov 7, 2026
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- Repository last updated
- Nov 2, 2026
- License
- MIT
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SKILL.mdcore · 1,769 bytesreferences/available_rooms.mddoc · 971 bytes
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# Instructions
Use this skill to instantly move the agent to a different room. This is the primary method of navigation.
## When to Use
* The agent needs to find an object known to be in a specific room (e.g., "metal pot is located around the kitchen").
* The agent needs to access a facility available only in a specific room (e.g., a workshop for building circuits, a foundry for smelting).
* The agent has completed tasks in one room and needs to proceed to the next relevant location.
## How to Use
1. **Identify the Target Room:** Determine the exact name of the destination room from the task context or environment description (e.g., `kitchen`, `workshop`, `foundry`).
2. **Execute Teleport:** Use the `teleport to <ROOM_NAME>` action.
3. **Verify Arrival:** The observation will confirm the teleport was successful (e.g., "You teleport to the kitchen."). You may then proceed with `look around` to survey the new location.
## Important Notes