Individual skill

scienceworld-liquid-filler

This skill fills a container with liquid from a source by first placing the container at the source, then activating the source (e.g., turning on a sink), and finally deactivating it. It should be triggered when the agent has an empty or partially filled container and needs to add a liquid component. The skill results in the container containing the liquid, ready for mixing or further use.

experiments/src/skills/scienceworld/scienceworld-liquid-filler/SKILL.md

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Nov 2, 2026
License
MIT

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# Instructions

## 1. Identify the Goal
Your goal is to fill a target container with a specific liquid from a source. This skill is triggered when you have a container (empty or partially filled) and need to add a liquid component to it.

## 2. Prerequisites & Initial State
Before executing this skill, ensure you have:
*   **A Target Container:** The container you wish to fill (e.g., a cup, bowl, jug). It should be in your inventory.
*   **A Liquid Source Identified:** You must know the location of a functional liquid source (e.g., a sink, a jug containing liquid, a toilet with water). Use the `look around` and `examine` actions to find one.

## 3. Core Procedure
Execute the following sequence of actions precisely:

1.  **Position the Container:** Move the target container to the liquid source.
    *   **Action:** `move <CONTAINER> to <SOURCE>`