Individual skill
scienceworld-liquid-filler
This skill fills a container with liquid from a source by first placing the container at the source, then activating the source (e.g., turning on a sink), and finally deactivating it. It should be triggered when the agent has an empty or partially filled container and needs to add a liquid component. The skill results in the container containing the liquid, ready for mixing or further use.
experiments/src/skills/scienceworld/scienceworld-liquid-filler/SKILL.md
Source commit edfbda23ac2108b59579300d050218558d20f6a6
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- Matches the observed repository HEAD
- Yes
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- No
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- Observed behavior
- Not checked yet
- Last checked
- Nov 7, 2026
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- Repository last updated
- Nov 2, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
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# Instructions
## 1. Identify the Goal
Your goal is to fill a target container with a specific liquid from a source. This skill is triggered when you have a container (empty or partially filled) and need to add a liquid component to it.
## 2. Prerequisites & Initial State
Before executing this skill, ensure you have:
* **A Target Container:** The container you wish to fill (e.g., a cup, bowl, jug). It should be in your inventory.
* **A Liquid Source Identified:** You must know the location of a functional liquid source (e.g., a sink, a jug containing liquid, a toilet with water). Use the `look around` and `examine` actions to find one.
## 3. Core Procedure
Execute the following sequence of actions precisely:
1. **Position the Container:** Move the target container to the liquid source.
* **Action:** `move <CONTAINER> to <SOURCE>`