Individual skill

connection-pool-tuner

Diagnoses connection pool exhaustion from captured evidence and sets correct pool sizes and timeouts across app pools and PgBouncer. Use when someone says "we keep hitting database connection limit errors under load", "my API times out waiting for a connection from the pool", "the database shows hundreds of idle connections", or sees "too many clients", checkout/acquire timeouts, "idle in transaction" pile-up, or serverless functions storming the database on a traffic spike. Do NOT use when the problem is an unreliable external service (third-party API, downstream microservice) needing retries or fallbacks - use circuit-breaker-builder instead.

skills/connection-pool-tuner/SKILL.md

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Oct 13, 2026
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# Connection Pool Tuner

Pool exhaustion shows up as checkout timeouts and "too many clients" errors; the fix is almost never "raise max_connections." Diagnose from evidence first, then size to the database.

## Workflow

1. **Capture the evidence before touching any number.** Query `pg_stat_activity` grouped by `state` under load. Record total connections, count per state, and the longest-running query/transaction age. Also record every pool that points at the DB: app replicas times per-replica pool size, plus migrations and any superuser sessions.

2. **Classify the failure from the evidence:**
   - Many `idle in transaction` rows -> code opens a transaction and does slow work (an HTTP call, sleep, batch) before commit. Fix the transaction scope, not the pool.
   - Many `active` long-runners -> slow queries saturating connections. Tune the queries.
   - Checkout/acquire timeouts while DB connections sit mostly idle -> the app pool is too small or connections leak (not returned to the pool). Find the leak before enlarging.
   - Total connections at or above `max_connections` -> the sum of pools is too large; reduce per-replica pool or front with a proxy. Do not raise `max_connections`.

3. **Size the pool to the database, not the app.** Postgres performs best at a small connection count; each backend is a process with real memory cost. Target tens of active connections, not thousands; a common ceiling is roughly `(core_count * 2) + effective_spindle_count`. The sum of all pools must stay under `max_connections` with headroom for migrations and superuser - keep at least 10-15% of `max_connections` free. Twenty replicas with a pool of 20 each is 400 connections - usually far too many.