Individual skill

ad-creative-testing

Designs a disciplined ad creative testing system with hooks, isolated variables, and statistical rigor. Use when setting up a testing pipeline or when creative performance is declining.

skills/ad-creative-testing/SKILL.md

Read pinned source

Source commit 97a13607d669157a4a16d5ba79b77f208319f7b9

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
Yes
Repository scan complete
No
Skill scan complete
Yes
Observed behavior
Instructions only
Last checked
Nov 6, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
24
Repository last updated
Oct 13, 2026
License
MIT

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

# Ad Creative Testing

Most ad creative testing produces noise, not learning. Discipline means changing one variable at a time, running tests long enough, and acting only on statistically meaningful results.

## Structure Tests Around a Single Variable

Each test must isolate exactly one variable: hook (first 3 seconds of video or headline), visual format (static vs. video vs. carousel), offer framing (discount vs. free trial vs. guarantee), or call to action. Testing multiple variables at once makes the result uninterpretable. Label every creative with the variable it is testing and the hypothesis it is checking before launch.

## Prioritize Hook Testing First

The hook is the highest-leverage variable in most paid channels. For video, the 3-second view rate and thumb-stop ratio reveal hook strength before the full watch occurs. For static and search, the headline carries the same weight. Run hook tests before any other variable - a great offer with a weak hook will never be seen. A hook passes if 3-second view rate exceeds 30% on Meta or thumb-stop exceeds 25%; a headline passes if CTR exceeds channel benchmark.

## Set Sample Sizes Before Running