Individual skill
threejs-precipitation-surfaces
Build coupled precipitation and affected surfaces in Three.js. Use for falling snow, snow accumulation, model snow caps, wet asphalt puddles, procedural ripple normals, splash flipbooks, rain streaks, shared weather envelopes, and surface wetness or coverage transitions.
skills/threejs-precipitation-surfaces/SKILL.md
Source commit 53eb5a24097425d82532ec33697ad472750132a4
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 4, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 976
- Repository last updated
- Oct 22, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 3,116 bytesSKILL.mdcore · 3,116 bytesSKILL.mdcore · 3,116 bytesagents/openai.yamlasset · 408 bytesassets/wet-puddle-rain/GPL-3.0.txtdoc · 35,149 bytesassets/wet-puddle-rain/Splash.pngasset · 59,296 bytesassets/wet-puddle-rain/road/aerial_asphalt_01_ao_2k.jpgasset · 1,929,805 bytesassets/wet-puddle-rain/road/aerial_asphalt_01_diff_2k.jpgasset · 2,802,005 bytesassets/wet-puddle-rain/road/aerial_asphalt_01_nor_gl_2k.jpgasset · 2,751,902 bytesassets/wet-puddle-rain/road/aerial_asphalt_01_rough_2k.jpgasset · 1,392,536 bytesexamples/snow-accumulation/example-render.jpegasset · 352,117 bytesexamples/snow-accumulation/snow-system.jsruns · 21,792 bytesexamples/wet-puddle-rain/example-render.jpegasset · 367,412 bytesexamples/wet-puddle-rain/rain-puddle-system.jsruns · 18,410 bytesreferences/precipitation-surface-systems.mddoc · 6,457 bytes
Read excerpt
# Precipitation Surfaces
Treat weather as a coupled event, particle, and surface-response system. Do not
add rain or snow particles that are visually disconnected from the ground.
This skill contains exemplary examples and assets beyond descriptive guidance,
they're worth studying, referencing, or even copying. Use them sufficiently
when relevant and do NOT blindly skip them.
## Build order
```text
weather envelope
-> falling precipitation volume