Individual skill
solidcraft-checking
Use alongside solidcraft-modeling and solidcraft-editing whenever you build, change or port a SolidCraft design. Checks for errors SolidCraft does not report (parameter ranges, every allowed value, exact STEP comparison), regression tests, designs kept in git, porting from build123d, CadQuery, OpenSCAD or STEP.
skills/solidcraft-checking/SKILL.md
Source commit 55dfc666a755711026aeb6e13051c7adfe69ee80
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Local scripts
- Last checked
- Nov 5, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 12
- Repository last updated
- Nov 2, 2026
- License
- Apache-2.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- cad Repository topic
- claude-skills Repository topic
- modeling Repository topic
- solidcraft Repository topic
- design Derived category
- writing Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 10,664 bytesSKILL.mdcore · 10,664 bytesSKILL.mdcore · 10,664 bytesreference/porting.mddoc · 1,858 bytesscripts/compare_step.pyruns · 2,280 bytesscripts/run.pyruns · 3,761 bytesscripts/scb.pyruns · 6,087 bytesscripts/tests/test_compare_step.pyruns · 2,325 bytesscripts/tests/test_facts.pyruns · 21,771 bytesscripts/tests/test_run.pyruns · 6,139 bytesscripts/tests/test_scb.pyruns · 6,563 bytessolidcraft-checking.zipasset · 22,895 bytestemplates/test_design.pyruns · 3,499 bytes
Read excerpt
# SolidCraft checking
`solidcraft-modeling` and `solidcraft-editing` cover the commands, plane axes, ids, edge picks and the MCP workflow: load the one that fits first. This skill adds checks for errors SolidCraft does not report, and the work around a design kept in a repo.
`$SKILL` below is the folder this file is in (`~/.claude/skills/solidcraft-checking` for a user install). The scripts and `test_facts.py` were written against SolidCraft 0.21.0 and have NOT been re-run on 0.25 - 0.29 (the app is now at 0.29.0, file format `solidcraft/46`). `scripts/tests/test_facts.py` checks every trap and convention below, and the facts behind the corrections in `solidcraft-modeling`. After a SolidCraft upgrade, run the tests and fix the text where they fail:
`PYTHONDONTWRITEBYTECODE=1 uv run --no-project --with pytest --with build123d pytest -p no:cacheprovider $SKILL/scripts/tests`
## Scripts
An MCP `batch` and a command script (`{"commands": [...]}`, run by `solidcraft-cli run`) take the same command list. Build with a script when the design goes into a repo or must be rebuilt later: a script rebuilds the design from scratch on every run. Subagents share the session's one MCP design, so agents that run in parallel use `solidcraft-cli` only.
In `$SKILL/scripts/`:
- `python3 $SKILL/scripts/run.py script.json [--in <design>] [--save <name>.json]` runs a script and prints `FAIL`, a `WARN` line per feature warning, a `SKETCH` line per sketch above dof 0 and a `BODY` line per body, for the end state and for each `document.inspect` inside the script.
- `scb.py` gives a generator a `Script` with sketch helpers that come out at dof 0 (`hexagon`, `circle`, `rounded_rectangle`, `place`) and `cmd` for any other command. It rejects repeated sketch, feature and body names. Import it with `sys.path.insert(0, "<$SKILL>/scripts")`.