Individual skill

webgpu-tsl

WebGPU + Three.js TSL (Three Shading Language) knowledge base — WebGPURenderer, node-based materials, MeshBasicNodeMaterial / MeshStandardNodeMaterial, compute shaders via Fn(), node operators (mix, fract, sin, attribute/uniform helpers), WGSL bridges, feature detection and WebGL2 fallback. Use when targeting modern GPUs with compute, replacing GLSL ShaderMaterial with TSL nodes, writing first WebGPU shader, or porting effects to Three.js's WebGPU pipeline.

packages/codegraph/data/skill/webgpu-tsl/SKILL.md

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Instructions only
Last checked
Nov 6, 2026

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12
Repository last updated
Sep 23, 2026
License
NOASSERTION

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