Individual skill
pva-setup
Install and configure the NVIDIA PVA SDK, NVVPU compiler, and L4T target runtime from the selected installation guide. Use when the user requests PVA environment setup on a development host and board.
skills/pva-setup/SKILL.md
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BENCHMARK.mddoc · 10,201 bytesREADME.mddoc · 7,783 bytesSKILL.mdcore · 9,822 bytesSKILL.mdcore · 9,822 bytesSKILL.mdcore · 9,822 bytesSKILL.mdcore · 9,822 bytesSKILL.mdcore · 9,822 bytesSKILL.mdcore · 9,822 bytesSKILL.mdcore · 9,822 bytesSKILL.mdcore · 9,822 bytesSKILL.mdcore · 9,822 bytesagents/openai.yamlasset · 352 bytesevals/EVAL.mddoc · 678 bytesevals/config.ymlasset · 167 bytesevals/evals.jsonasset · 5,601 bytesskill-card.mddoc · 5,137 bytesskill.oms.sigasset · 5,469 bytes
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# Set up a PVA development environment
<!--
SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
-->
Support regular x86-64 Ubuntu on the development host and Jetson Linux (L4T)
on the Arm64 target. Run the agent and build tools on the development host.
`PVA_BUILD_MODE=L4T` cross-compiles for execution on the board;
`PVA_BUILD_MODE=EMU` builds for emulation on the development host.
Use NVVPU for non-safety development. DriveOS and ASIP setup are outside
this workflow.
Workflow: Doctor → Setup when needed → Doctor → Spec → OpGen.