Individual skill

pixel2motion

Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's 12 animation principles. Use when asked to animate a logo, build a logo reveal / splash screen / brand intro, convert a logo image into animated SVG or HTML, add motion to a vectorized mark, or create loading/idle/hover motion for a brand mark. v2: also handles self-crossing draw-on choreography (split-fill, exact easing subdivision, tip glint), closed variable-width ribbon fitting, and quantitative motion QA (easing probe, ink-delta continuity sweep).

SKILL.md

Read pinned source

Source commit e9faedb28930df0da2acf17da00c80730a78cfe8

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
No
Repository scan complete
No
Skill scan complete
No
Observed behavior
Not checked yet
Last checked
Nov 3, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
2,611
Repository last updated
Aug 21, 2026
License
MIT

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

# Pixel2Motion (v2)

**Pixel → Vector → Motion.** This skill fuses two disciplines:

1. **Vectorization discipline** (from logo-vectorizer-minimal-smooth): fit the raster source with the *lowest-complexity* editable geometry that passes visual QA.
2. **Motion discipline** (from Disney's 12 Principles of Animation): choreograph that geometry into brand-appropriate motion with evidence-based timing and easing.

The fusion rests on one insight: **minimal smooth geometry IS animatable geometry**. A logo built from 3 semantic parts animates cleanly; a logo built from 400 pixel-stair traced points cannot be choreographed or accepted as a professional logo vector. Phase 2 therefore does not merely vectorize — it *structures for motion*. And the animation must always land exactly on the QA-verified static vector (the **Final Frame Contract**).

## Deliverables

- `logo.svg` — final static vector (motion-ready structure)
- `logo_motion.html` — showcase-style standalone HTML with the main animation, atomic motion studies, replay/slow/speed controls, and QA hooks
- `motion_spec.md` — personality words, principles applied, timeline table, easing tokens, atomic motions, tunable controls